I've been making sounds since I was little. I started playing violin in 2nd grade, but eventually moved to guitar and piano. Eventually, I found my way into live sound and music production, and from there, I developed a passion for sound design. I dabbled in film sound as well, although I found that I enjoyed making sounds for games far more.
I started a B.A. in Interactive Entertainment at USC and quickly dove into sound design and technical sound design for video games. Since then, I've implemented sounds with Unity, Unreal, FMOD, and Wwise. I've also developed for PC, mobile, PS4, XB1, and VR, and I've shipped games for each of these platforms, all before I graduated. Currently I'm a freelance technical sound designer, working with Unlock Audio and Team Audio on some exciting projects. |